Tactical survival · Android

Climb. Adapt. Take one more floor.

A hard-edged combat run built for short sessions and the dangerous thought that you can survive just one floor more.

One More Floor tactical combat artwork
Internal testing

The assignment

Every room is a decision.

Control the Warden, survive coordinated attackers and climb through an escalating tower. Floor 20 is the first complete milestone in the current test build—not the final ambition. Positioning matters: enemies pursue, turn, fire and close distance while you decide when to move, strike and commit.

01 / CONTROL

Fight your way

Use direct movement or the on-screen control. Switch camera styles when the room calls for a different read of the fight.

02 / PRESSURE

No harmless targets

Hostiles track the Warden, attack at range or punish contact. Crowds become a tactical problem, not scenery.

03 / PROGRESSION

Build between runs

Earn in-game credits, unlock equipment and improve the Warden. Progress and preferences are saved locally.

04 / VARIETY

Changing floors

New formations and hazards force adaptation as the tower escalates. Major encounters wait at key milestones.

05 / ATMOSPHERE

Serious downtime

A restrained military-industrial presentation with readable combat, short sessions and no cartoon overload.

06 / OWN THE RUN

Offline-first

The current test build requires no player account. Play state, loadout and settings remain on your device.

Current build

Built for another attempt.

20First test milestone
4Major encounters
2View modes
∞Long-term ascent

Testing status

The tower is being prepared.

One More Floor is currently distributed through controlled Android testing. Public availability, pricing and store features may change before release.